Senior 3D Artist with experience in the Video Game, Visual Effects and Architectural Visualization industries. Professor in the Game Art Program at Centennial College, Toronto, Canada.
Full-time faculty and Program Coordinator of the Game Art diploma program.
Game Cinematics/CGI
Marketing Artist
Modelling, texturing and look development of props, environments and characters for feature film and episodic television franchises.
Secondary duties consisted of photogrammetry/LiDar scan data processing, layout of environment and cameras to match live-action plates.
Designated artist to aid in development of scan pipeline.
Model, texture, light and render environments for TV, VR and print.
Part-time instructor in the Game Art diploma program.
Contract position to texture assets for a feature film. Secondary duties consisted of environment modeling.