Summary

Possess feature film texturing experience and knowledge of current game engine workflows.

Demo Reel

Skills

  • Shading
  • 3D Modeling
  • Environment Modeling
  • Texturing
  • UV Mapping
  • Game Development
  • Shaders
  • Software Proficiency

    3ds Max
    3ds Max
    Photoshop
    Photoshop
    Quixel Suite
    Quixel Suite
    Mudbox
    Mudbox
    Unreal Engine
    Unreal Engine
    Maya
    Maya
    Substance Designer
    Substance Designer
    xNormal
    xNormal
    Marmoset Toolbag
    Marmoset Toolbag
    Knald
    Knald
    CrazyBump
    CrazyBump
    SpeedTree
    SpeedTree

    Productions

    Experience

    Instructor

    Centennial College
    September 2007 - Present | Toronto, Canada

    Part-time instructor in the Game Art & Design diploma program.

    Texture Artist

    Switch VFX
    September 2007 - January 2008 | Toronto, Canada

    Contract position to texture assets for a feature film. Secondary duties consisted of environment modeling.