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Dead by Daylight

Various marketing art I've worked on for Dead By Daylight.

Images copyright Behaviour Interactive.

Model/texture/lookdev of sleep pods. Posing and lookdev of characters.

Model/texture/lookdev of sleep pods. Posing and lookdev of characters.

Model & texture of wrenches, screwdriver & table.

Model/texture/lighting/rendering/composition of all background elements (except hammer, skull and drone parts on the left). Upres of 2 survivor characters shown on screens.

Model/texture/lighting/rendering/composition of all background elements (except hammer, skull and drone parts on the left). Upres of 2 survivor characters shown on screens.

Overall composition, modeling, texturing, lighting and rendering of the console (except, white gauges, knobs on the right and keyboard textures).

Overall composition, lighting and rendering. Character up-res and posing (for both Sadako and Yoichi).

Overall composition, lighting and rendering. Character up-res and posing (for both Sadako and Yoichi).

Up-res of in game character on the far left (Dwight). Large boulder model and texture.

Up-res of in game character on the far left (Dwight). Large boulder model and texture.

Overall composition, lighting and rendering. Up-res of the in game character's head.

Overall composition, lighting and rendering. Up-res of the in game character's head.